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Everway.Dryad HistoryHide minor edits - Show changes to markup December 30, 2005, at 01:04 PM MST
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The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the works of Men (Energy Sapped). December 30, 2005, at 12:57 PM MST
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The Dryad's surroundings affect her profoundly. Cities and places of Men where nature has been twisted or subverted drain her, leaving her weak. These places are inimical to her; in such places she would eventually wither and die. Made worse by the fact that her quest will invariably lead her there. to:
The Dryad's surroundings affect her profoundly. Cities and places of Men where nature has been twisted or subverted drain her, leaving her weak. These places are inimical to her; in such places she is weak, and her senses dulled. Her mind becomes muddled and she is easily confused. She would eventually wither and die. Despite this, if her quest leads her to these places, she will go. December 30, 2005, at 12:54 PM MST
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I haven't got a clue. Suggestions? December 30, 2005, at 12:48 PM MST
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December 30, 2005, at 12:48 PM MST
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The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). December 30, 2005, at 12:48 PM MST
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The Dryad comes to a city, the first she has even seen. She does not like it, this thing of Men. It weighs heavily on her spirit, and she is eager to leave. She does not remember the city's name. The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad comes to a city, the first she has ever seen. She does not like it, this thing of Men. It twists Nature and weighs heavily on her spirit, and she is eager to leave. She does not remember the city's name. The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). December 30, 2005, at 10:20 AM MST
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+Conceptual Notes+ to:
Conceptual NotesDecember 30, 2005, at 10:19 AM MST
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+Conceptual Notes+ December 30, 2005, at 10:19 AM MST
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Lastly, the Dryad is a Friend of Nature (Free Power). Nature will not harm the Dryad on its own (though it can still be subverted to bring harm). For example, animals will not harm the Dryad, or consider her a threat (unless they have been trained or otherwise controlled or made to panic), and she is unharmed by extremes of temperature that occur in nature. As Men have souls, they cannot be affected by this power. to:
Lastly, the Dryad is a Friend of Nature (Free Power). Nature will not harm the Dryad on its own (though it can still be subverted to bring harm). For example, animals will not harm the Dryad, or consider her a threat (unless they have been trained or otherwise controlled or made to panic), and she is unharmed by extremes of temperature that occur in nature. As Men have souls, they cannot be affected by this power. +Conceptual Notes
December 30, 2005, at 10:09 AM MST
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The Dryad's surroundings affect her profoundly. Cities and places of Men where nature has been twisted or subverted drain her, leaving her weak. These places are inimical to her; in such places she would eventually wither and die. Made worse by the fact that her quest will invariably lead her there. Changed lines 24-40 from:
The Dryad's Elements are affected by her surroundings. Those listed above reflect the pooor health resulting from exposure to cities and other places where nature has been strongly warped by the works of man. The city is inimical to her. Made worse by the fact that her quest will invariably lead her there. The Dryad's strength and power return to her as she journey's away from the the places of Man. Call of The Wild (3 points, Frequent, Versatile, Major) - When away from a city or large town, The Dryad's Elements increase (Earth 5, Fire 3, Air 3, Water 3) This would apply in small communities or "worked" land such as farmland, orchards, etc. Song of the Wild (3 points, Frequent, Versatile, Major) - When away from the things of men, the Dryad becomes stronger still (Earth 7, Fire 4, Air 4, Water 4). This applies when she is in a place of nature, and either alone or with a small group (such as the other Heroes). In larger groups or near worked this power would not apply. Spirit of the Wild (3 points, Versatile, Twice Major) - When alone or in a small group in the untamed wilderness, the Dryad reaches the pinncle of her strength (Earth 9, Fire 5, Air 5, Water 7). This would be available only in the rarest situations. Salve of Nature (2 points, Frequent, Versatile) (This might be the trickiest one). The Dryad can share her energy, promoting healing (not an instant healing, but more or a paranormal wound binding/stabilization) healing or lending strength to others. This is limited by Earth in two ways. First, as her own Earth score is affected by her proximity to nature, the amount of strength she has available to lend also waxes and wanes. Second, she cannot aid any who have an Earth Score stronger than her current Earth. Friend to Nature (Free Power) Nothing of nature will bring the Dryad harm. This includes animals (unless controlled/trained/panicked), elements (within the range of that which is natural). It does not include Men or any weapon wielded by Men, even if the weapon is entirely natural (like a tree branch). to:
The Dryad's strength and health slowly return to her as she journeys away from the the places of Men. When away from a city or large town, she once again hears the Call of The Wild (3 points, Frequent, Versatile, Major). The Dryad's Elements increase (Earth 5, Fire 3, Air 3, Water 3) This would apply in small communities (small town or smaller) or areas of "worked" land such as farmland, orchards, etc. When she is in a place of nature, removed from the places of Men (ruins or a single dwelling in the middle of the wild might not prevent this (GM's discretion), and alone or with a small group (such as the other Heroes), the Dryad can hear the Song of the Wild (3 points, Frequent, Versatile, Major). So removed from the things of Men, she becomes stronger still (Earth 7, Fire 4, Air 4, Water 4). Finally, when the Dryad comes to a place of unbridled Nature, where the things of Men are naught but an unpleasant memory, she is imbued with the Spirit of the Wild (3 points, Versatile, Twice Major). In such places of untamed wilderness, she reaches the pinncle of her strength (Earth 9, Fire 5, Air 5, Water 7). Part of the Dryad's purpose is to succor nature. Using her Salve of Nature (2 points, Frequent, Versatile), The Dryad shares her energy, promoting healing and lending strength to others. The Dryad's connection to nature is affected by this power in two ways. She cannot lend more strength or perform healing more strenuous than her own Earth score, and she cannot offer succor to any being with a stronger Earth than she. This means in places of men this power is curtailed significantly, but in the untamed wild great miracles might be possible. Lastly, the Dryad is a Friend of Nature (Free Power). Nature will not harm the Dryad on its own (though it can still be subverted to bring harm). For example, animals will not harm the Dryad, or consider her a threat (unless they have been trained or otherwise controlled or made to panic), and she is unharmed by extremes of temperature that occur in nature. As Men have souls, they cannot be affected by this power. December 30, 2005, at 09:40 AM MST
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December 30, 2005, at 09:39 AM MST
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December 30, 2005, at 09:35 AM MST
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The Dryad's Virtue is "bold"Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). The Dryad's Fault: Winter - The Dryad finds the places of men are wholly unfamiliar; they confuse and sometimes frighten her (Inexperience). But she is very wise in the ways of the forest and those who dwell within (maturity). The Dryad's Fate: The Phoenix (Rebirth vs. Destruction) - The Dryad does not know what fate holds for her. Will she find her sisters and her Queen, and restore the forest? Or will she perish in the attempt, losing everything she, her sisters and her queen ever knew? to:
The Dryad's Virtue is Nature. As a spirit of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). The Dryad's Fault is Winter. The Dryad finds the things of Men wholly unfamiliar; their workds and their "cities" confuse and sometimes frighten her (Inexperience). But as a spirit of nature, she is very wise in the ways of the forest and those who dwell within (Maturity). The Dryad's Fate is The Phoenix (Rebirth vs. Destruction) - The Dryad does not know what fate holds for her. Will she find her sisters and her Queen, and restore the forest? Or will she perish in the attempt, losing everything she, her sisters and her queen ever knew? December 30, 2005, at 09:31 AM MST
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The Queen of the Dryads is worshipped by the Dryads. She cares for the forest, all the Dryads and all who dwell within the forest. to:
The Queen of the Dryads is worshipped by the Dryads. She cares for the forest, Dryads and all creatures who dwell within the forest. Changed lines 11-12 from:
The Dryad's Virtue is Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad's Virtue is "bold"Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). Changed line 37 from:
Friend to Nature (Free Power) Nothing of nature will bring the Dryad harm. This includes animals (unless controlled/trained/panicked), elements (within the range of that which is natural). It does not include Men or any weapon wielded by Men, even if the weapon is entirely natural (like a tree branch) to:
Friend to Nature (Free Power) Nothing of nature will bring the Dryad harm. This includes animals (unless controlled/trained/panicked), elements (within the range of that which is natural). It does not include Men or any weapon wielded by Men, even if the weapon is entirely natural (like a tree branch). December 30, 2005, at 09:26 AM MST
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The Dryad's Virtue is "'Nature"' - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad's Virtue is Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). December 30, 2005, at 09:26 AM MST
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The Dryad's Virtue: Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). to:
The Dryad's Virtue is "'Nature"' - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). December 30, 2005, at 09:24 AM MST
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The Dryad is very old. As creature of the forest, she has existed for nearly as long as the forest. She, along with her sisters, embody the beauty and strength of Nature. She speaks the language of the forest, where each sound carries its own meaning. to:
The Dryad is a spirit of nature. She is as old as the forest, and as young as the newest seedling. As creature of the forest, she has existed for nearly as long as the forest. She, along with her sisters, embody the beauty and strength of Nature. She speaks the language of the forest, where each sound carries its own meaning. Added lines 11-17:
The Dryad's Virtue: Nature - As a creature of Nature, the Dryad embodies the beauty and power of nature (Life Energy), but is easily overcome by the workings of men (Energy Sapped). The Dryad's Fault: Winter - The Dryad finds the places of men are wholly unfamiliar; they confuse and sometimes frighten her (Inexperience). But she is very wise in the ways of the forest and those who dwell within (maturity). The Dryad's Fate: The Phoenix (Rebirth vs. Destruction) - The Dryad does not know what fate holds for her. Will she find her sisters and her Queen, and restore the forest? Or will she perish in the attempt, losing everything she, her sisters and her queen ever knew? December 28, 2005, at 09:30 PM MST
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[b]The Dryad[/b] What if I define The Dryad's "normal" state as the lowest point. Then Powers will increase this in three stages... How's this (and I admit I might be reaching...) Base: Earth 3 Fire 2 Air 2 Water 2 - This is quite low, but SHOULD be. It lends teeth to the idea that the city is inimical to her. Made worse by the fact that her quest will invariably lead her there. to:
The Dryad's Elements:
The Dryad's Elements are affected by her surroundings. Those listed above reflect the pooor health resulting from exposure to cities and other places where nature has been strongly warped by the works of man. The city is inimical to her. Made worse by the fact that her quest will invariably lead her there. The Dryad's strength and power return to her as she journey's away from the the places of Man. December 28, 2005, at 09:19 PM MST
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[b]The Dryad[/b] December 28, 2005, at 09:10 PM MST
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The Dryad is very old. As creature of the forest, she has existed for nearly as long as the forest. She, along with her sisters, embody the beauty and strength of Nature. She speaks the language of the forest, where each sound carries its own meaning. The Queen of the Dryads is worshipped by the Dryads. She cares for the forest, all the Dryads and all who dwell within the forest. But now, The forest is ruined. The Dryad, alone among all her sisters, remains. Who has wrought this destruction? How? Why has the Dryad been spared? Where have her sister and Queen gone? She does not know. She must find them. Seeking aid, the Dryad first meets The Queen of Winter, known to her but not of her kind. The Queen knows nothing of the Forest's destruction, for she was asleep during the warm months. But she points the way, suggesting a path. The Dryad leaves the ruined forest and travels the world for the first time in her life. The Dryad comes to a city, the first she has even seen. She does not like it, this thing of Men. It weighs heavily on her spirit, and she is eager to leave. She does not remember the city's name. December 28, 2005, at 08:52 PM MST
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Salve of Nature (2 points, Frequent, Versatile) (This might be the trickiest one). The Dryad can share her energy, promoting healing (not an instant healing, but more or a paranormal wound binding/stabilization) healing or lending strength to others. This is limited by Earth in two ways. First, as her own Earth score is affected by her proximity to nature, the amoung of strength she has available to lend also waxes and wanes. Second, she cannot aid any who have an Earth Score stronger than her current Earth. to:
Salve of Nature (2 points, Frequent, Versatile) (This might be the trickiest one). The Dryad can share her energy, promoting healing (not an instant healing, but more or a paranormal wound binding/stabilization) healing or lending strength to others. This is limited by Earth in two ways. First, as her own Earth score is affected by her proximity to nature, the amount of strength she has available to lend also waxes and wanes. Second, she cannot aid any who have an Earth Score stronger than her current Earth. December 28, 2005, at 08:41 PM MST
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December 28, 2005, at 08:40 PM MST
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What if I define The Dryad's "normal" state as the lowest point. Then Powers will increase this in three stages... How's this (and I admit I might be reaching...) Base: Earth 3 Fire 2 Air 2 Water 2 - This is quite low, but SHOULD be. It lends teeth to the idea that the city is inimical to her. Made worse by the fact that her quest will invariably lead her there. Call of The Wild (3 points, Frequent, Versatile, Major) - When away from a city or large town, The Dryad's Elements increase (Earth 5, Fire 3, Air 3, Water 3) This would apply in small communities or "worked" land such as farmland, orchards, etc. Song of the Wild (3 points, Frequent, Versatile, Major) - When away from the things of men, the Dryad becomes stronger still (Earth 7, Fire 4, Air 4, Water 4). This applies when she is in a place of nature, and either alone or with a small group (such as the other Heroes). In larger groups or near worked this power would not apply. Spirit of the Wild (3 points, Versatile, Twice Major) - When alone or in a small group in the untamed wilderness, the Dryad reaches the pinncle of her strength (Earth 9, Fire 5, Air 5, Water 7). This would be available only in the rarest situations. Salve of Nature (2 points, Frequent, Versatile) (This might be the trickiest one). The Dryad can share her energy, promoting healing (not an instant healing, but more or a paranormal wound binding/stabilization) healing or lending strength to others. This is limited by Earth in two ways. First, as her own Earth score is affected by her proximity to nature, the amoung of strength she has available to lend also waxes and wanes. Second, she cannot aid any who have an Earth Score stronger than her current Earth. Friend to Nature (Free Power) Nothing of nature will bring the Dryad harm. This includes animals (unless controlled/trained/panicked), elements (within the range of that which is natural). It does not include Men or any weapon wielded by Men, even if the weapon is entirely natural (like a tree branch) December 28, 2005, at 07:15 PM MST
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December 28, 2005, at 06:59 PM MST
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The Hero, a Dryad Queen of the Dryads The ruined forest Queen of Winter Some city or other to:
December 28, 2005, at 06:59 PM MST
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The Hero, a Dryad Queen of the Dryads The ruined forest Queen of Winter Some city or other |